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Manage your account and security

Open Account settings from your profile menu, or choose Billing there to jump straight to your plan. The page is split into Profile, Security, and Billing, with Delete account at the end. Use Back to your games to return to your library. Game access and billing belong to the same signed-in account.

The Delete account section with Export your work first, a ready account export showing its generated and expiry times, Download export, and Export account

Profile​

  • Your sign-in email is shown here, with its verification status. You can also link another verified email found on a connected social account.
  • Your display name is public: it appears on shared games and team invites. Studio shows how many display-name changes you have left this year before you choose Save display name.

Security​

  • If you have a password, use Password to update it; you need your current password. If you signed up another way, Create a password adds one as another way to sign in with your verified email.
  • Connect or disconnect sign-in methods such as Google or Discord. Keep at least one other way to sign in before you disconnect one.
  • Connecting Discord also links your community roles. Sync role refreshes them, and Disable roles removes the community link without removing Discord as a sign-in method.

Never place a password, email code, recovery message, or connected-tool token in a game, dataset, comment, screenshot, or support post.

If an email code does not arrive, check the address and spam folder, request a new code, and use the newest message.

Export account data​

  1. Go to Delete account at the end of the page. You do not have to delete anything to export.
  2. Choose Export account at the bottom of that section.
  3. Wait while Studio prepares the ZIP. Studio emails you when it is ready.
  4. Choose Download export before the displayed expiry time.

The status shows Queued, Processing, Ready, Retrying, or Expired, and Download export appears only when the ZIP is ready. Use the expiry shown beside the download rather than relying on a fixed retention period; a newly prepared export can have a different deadline from an older one.

The account ZIP can include invoices, games, datasets, Scratch Pads, fonts, variables, settings, designs, assets, dataset comments, and Designer comment threads and replies. It is broader than Export's JSON Manifest and different from a game archive or generated card files. Keep separate copies of any game archive and final print or tabletop output you need.

Delete or keep the account​

Before deletion, give other people portable archives of any owned games they still need, download the account export, and review your subscription. Account deletion is not the way to leave one shared game; ask the game's owner to remove you from its Team page.

  1. In the Delete account section, review the summary of games, datasets, designs, assets, and linked uses that will be removed.
  2. Choose Delete account, type DELETE to confirm, and choose Schedule deletion.
  3. Studio schedules deletion, starts an account export, and shows the end of the recovery window.
  4. Use Keep account before that deadline if you change your mind.

After the recovery window, the account, games it owns, and their stored files are permanently removed. Content owned by someone else stays with their game, but links to your assets in other people's games will break. An active paid subscription stops renewing when you confirm and ends when the account is deleted; deletion does not refund earlier payments.